![]() So yeah.īest use of that one butter your gonna get on day 112464353245. Strangely, I found myself making this at least twice. Good hunger.īarnacles are easier to come by than I anticipated and farms aren't too hard to setup. Great healing and all it takes is one measly dragonfruit that you'll probably never get.īarnacles are easier to come by than I anticipated and farms aren't too hard to setup. The only reason I don't hate summer completely. Great early game healing, assuming you do standard autumn start. Okay healing and hunger, what else are you gonna do with all those not butters. There are too many berries to not make this. Great healing and hunger while only taking one leafy meat. ![]() You can make two with the starting ingredients practically. Here are all the included recipes and the reasons why I included them. Purple highlighted recipes must be made in a portable crock pot by Warly. Up to one more meat in any recipe can also be replaced with leafy meat, anymore than that will result in BAD FOOD!Ĭombined this means that 2 meat from any recipe can be substituted with two easy to garner alternatives. Up to one meat in any recipe can be replaced with a monster meat, anymore than that will result in BAD FOOD! Most crock pot recipes have a baseline 5 sanity anyways. Sanity values are omitted as I figure that's not really foods job. ![]() I try to update it whenever I realize or am informed of the lacklusterness of certain recipes on the list, or amazingness of those not on the list.įoods are sectioned into color coded areas based on ingredient types and availability. It features recipes that I find useful on a regular basis, as well as some that others recommended were amazing. This is my reference sheet that I use when playing Warly. for k, v in pairs(SPECIAL_EVENTS) do if v ~= SPECIAL_EVENTS.NONE then local tech = TECH if tech ~= nil then tech.Click Image to enlarge for use in steam overlay or reading on side monitor.Rollsback to last (1) save or second-last (2) save and so on.ĭoesn't work if world configuration events set to "auto" Meteor will strike under your mouse cursor TheWorld:PushEvent("ms_sendlightningstrike", ConsoleWorldPosition()).Lightning will strike under your mouse cursor TheWorld:PushEvent("ms_forceprecipitation", false).TheWorld:PushEvent("ms_forceprecipitation").TheWorld:PushEvent("ms_setseason", "winter").START SEASONS: Summer/ Autumn/ Winter/ Spring If the item cannot be kept in inventory (example: backpacks), it will drop to the ground GetPlayer().components.health:SetMaxHunger(5000).GetPlayer().components.health:SetMaxSanity(5000).GetPlayer().components.health:SetMaxHealth(5000).Use fractional numbers (example: 0.90 = 90% AllPlayers:PushEvent('respawnfromghost')ĭefault speed is "1" so if multiplier = 2 then you will walk twice as fast. ![]()
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